
When it comes to exporting in the DDS format using Photoshop, I use Intel® Texture Works Plugin with the following settings : But it's far from being accurate to what it should look like (but are still technically correct, so it helps)Īlthough it's possible to make/edit details of a normal map by hand, you'll likely make mistakes, because of the weird color scheme to follow, inherent of normal mapping's purpose.

Photoshop CC comes with a default plugin to generate normal maps from regular images.

The OP's normal map had the wrong color scheme, but the dark render probably comes from the fact it did not follow the same swizzle coordinates standard used by the original normal map (=it looked more like the blue-ish image on the left of my example, instead of the yellow-brownish one on the right) So in most of your normal maps, the main color should be one of those two. Those two values are interpreted by post-processing effects as the parts of the texture that are flat. Those two values will help you spot a "right" normal map from a "wrong" one. The main yellow-brownish's value of the normal map on the right is #7f7f00

The main blue's hexacode value of the normal map on the left is #8080ff Normal maps used in Reforged are all "inverted" as far as I saw, so that's what you should provide by default. On the left, a default-looking normal map (color-wise). Here's how it looks in the editor with Lights Off (when I press the L key) : I'm currently working on a TerrainArt texture of Cityscape Ruins Brick Tiles. Problem is, things are more complex now, and I'm finding myself having difficulties to import my custom textures. That being said, I'm trying to get right back on the saddle with Warcraft 3 Reforged and eat that horse. I already was a bit too shy to post this before, so I instead went and bothered Veronnis.

Used to do some 'meh' edits back then (and 90% of what I did got lost to some hard drive crashes, the screenshots in the folder I linked are all that I've managed to save).īack then, internet wasn't available on my own computer, so I had to go on my parents' computer do see websites like the HiveWorkshop, and with the 56k connection we had back then, urgh.Īll this to say, I'm sorry if this isn't the right place for this thread. I used to be a lurker about 10 years ago, when I was working on edits on my own. So, just to clarify, this may very well be my first post on the Hive forums.
